move all files

This commit is contained in:
2026-08-10 21:45:47 +02:00
parent 94b4ed7fb3
commit 26d3530b86
24 changed files with 47 additions and 48 deletions
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@echo off
REM === Build script for MarcerGameDvdLauncher (requires .NET SDK 6 or newer) ===
echo Building MarcerGameDvdLauncher...
where dotnet >nul 2>nul
if errorlevel 1 (
echo [ERROR] .NET SDK not found. Please install from https://dotnet.microsoft.com/download
exit /b 1
)
REM Im src-Ordner bauen (build.cmd liegt in scripts/)
cd /d %~dp0
cd ..\src\MarcerGameDvdLauncher
dotnet build -c Release
if errorlevel 1 (
echo [ERROR] Build failed!
exit /b 2
)
REM Finden der fertigen .exe (Release-Verzeichnis)
for /f "delims=" %%I in ('dir /b /s /a-d bin\Release\*MarcerGameDvdLauncher*.exe') do set EXEPATH=%%I
if exist "%EXEPATH%" (
echo [OK] Build complete. EXE: "%EXEPATH%"
) else (
echo [WARNING] Build appears successful but .exe not found!
)
pause
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#!/bin/bash
# === Build script for MarcerGameDvdLauncher (requires .NET SDK 6 or newer) ===
echo "Building MarcerGameDvdLauncher..."
if ! command -v dotnet &> /dev/null; then
echo "[ERROR] .NET SDK not found. Please install from https://dotnet.microsoft.com/download"
exit 1
fi
# Build in MarcerGameDvdLauncher subdirectory (script is in scripts/, code in src/)
cd "$(dirname "$0")"
cd "../src/MarcerGameDvdLauncher"
dotnet build -c Release
if [ $? -ne 0 ]; then
echo "[ERROR] Build failed!"
exit 2
fi
# Check for the built binary
BINPATH=$(find "bin/Release" \( -name "MarcerGameDvdLauncher" -o -name "MarcerGameDvdLauncher.exe" \) -print -quit 2>/dev/null)
if [ -n "$BINPATH" ] && [ -f "$BINPATH" ]; then
echo "[OK] Build complete. Binary: \"$BINPATH\""
else
echo "[WARNING] Build appears successful but binary not found!"
fi
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@echo off
REM Starts MarcerGameDvdLauncher.exe (script is in scripts/, code in src/)
setlocal
set EXE_PATH=%~dp0..\src\MarcerGameDvdLauncher\bin\Release\net10.0\MarcerGameDvdLauncher.exe
if not exist "%EXE_PATH%" (
echo [ERROR] Application not built. Please run build.cmd first.
exit /b 1
)
pushd "%~dp0..\src\MarcerGameDvdLauncher\bin\Release\net10.0"
"MarcerGameDvdLauncher.exe"
popd
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#!/bin/bash
# Starts MarcerGameDvdLauncher (script is in scripts/, code in src/)
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
EXE_PATH="$SCRIPT_DIR/../src/MarcerGameDvdLauncher/bin/Release/net10.0/MarcerGameDvdLauncher"
if [ ! -f "$EXE_PATH" ]; then
echo "[ERROR] Application not built. Please run build.sh first."
exit 1
fi
cd "$SCRIPT_DIR/../src/MarcerGameDvdLauncher/bin/Release/net10.0"
./MarcerGameDvdLauncher