versioning cleanup

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2026-08-10 20:08:58 +02:00
parent a08e1707a1
commit 715c0d98c5
4 changed files with 12 additions and 12 deletions
+4 -4
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@@ -2,7 +2,7 @@
applyTo: '**'
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## Module Overview (HatariZipLauncher)
## Module Overview (Marcer GameDVD Launcher)
The implementation is split into focused modules (files) under the `HatariZipLauncher/` folder. Keep this section up to date when files are added, removed or responsibilities change.
@@ -39,7 +39,7 @@ Developer note: Visual Studio Solution
With this, it is ensured that binary/release files never end up in git, and the release process is always traceable and performed exclusively manually in the web interface.
# Requirements for the Hatari ZIP Launcher (agents.md)
# Requirements for the Marcer GameDVD Launcher (agents.md)
## Basic Function / Purpose
The console launcher is meant for browsing a games directory and can launch ZIP files with the Hatari emulator under Windows. Control is exclusively via keyboard in the console window.
@@ -90,7 +90,7 @@ The console launcher is meant for browsing a games directory and can launch ZIP
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## Layer/Overlay Mode (since v0.6)
## Layer/Overlay Mode
### Overlay Logic
- The display always combines the contents of the game root ("main directory") and patch directory.
@@ -117,6 +117,6 @@ Implementation note (input flushing):
Note: The ConsoleColor mapping above is authoritative for the application. If you change color values in code (MenuRenderer/GetColorForEntry), update this section to keep documentation and implementation in sync.
### Navigation
- Navigation since v0.6 is always based strictly on the **relative path from root** and is consistent on all levels (Backspace always moves up one level, Enter always moves one level deeper, regardless of which layer).
- Navigation is always based strictly on the **relative path from root** and is consistent on all levels (Backspace always moves up one level, Enter always moves one level deeper, regardless of which layer).
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