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versioning cleanup
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@@ -2,7 +2,7 @@
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applyTo: '**'
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---
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## Module Overview (HatariZipLauncher)
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## Module Overview (Marcer GameDVD Launcher)
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The implementation is split into focused modules (files) under the `HatariZipLauncher/` folder. Keep this section up to date when files are added, removed or responsibilities change.
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@@ -39,7 +39,7 @@ Developer note: Visual Studio Solution
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With this, it is ensured that binary/release files never end up in git, and the release process is always traceable and performed exclusively manually in the web interface.
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# Requirements for the Hatari ZIP Launcher (agents.md)
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# Requirements for the Marcer GameDVD Launcher (agents.md)
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## Basic Function / Purpose
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The console launcher is meant for browsing a games directory and can launch ZIP files with the Hatari emulator under Windows. Control is exclusively via keyboard in the console window.
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@@ -90,7 +90,7 @@ The console launcher is meant for browsing a games directory and can launch ZIP
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---
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## Layer/Overlay Mode (since v0.6)
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## Layer/Overlay Mode
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### Overlay Logic
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- The display always combines the contents of the game root ("main directory") and patch directory.
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@@ -117,6 +117,6 @@ Implementation note (input flushing):
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Note: The ConsoleColor mapping above is authoritative for the application. If you change color values in code (MenuRenderer/GetColorForEntry), update this section to keep documentation and implementation in sync.
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### Navigation
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- Navigation since v0.6 is always based strictly on the **relative path from root** and is consistent on all levels (Backspace always moves up one level, Enter always moves one level deeper, regardless of which layer).
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- Navigation is always based strictly on the **relative path from root** and is consistent on all levels (Backspace always moves up one level, Enter always moves one level deeper, regardless of which layer).
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---
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