fix release pipeline

This commit is contained in:
2026-08-10 21:31:39 +02:00
parent d06ee381be
commit 87720e6db4
4 changed files with 27 additions and 15 deletions
+5 -5
View File
@@ -20,10 +20,10 @@ if [ $? -ne 0 ]; then
exit 2
fi
# Check for the built .exe file
EXEPATH=$(find "bin/Release" -name "MarcerGameDvdLauncher*.exe" -print -quit 2>/dev/null)
if [ -n "$EXEPATH" ] && [ -f "$EXEPATH" ]; then
echo "[OK] Build complete. EXE: \"$EXEPATH\""
# Check for the built binary
BINPATH=$(find "bin/Release" \( -name "MarcerGameDvdLauncher" -o -name "MarcerGameDvdLauncher.exe" \) -print -quit 2>/dev/null)
if [ -n "$BINPATH" ] && [ -f "$BINPATH" ]; then
echo "[OK] Build complete. Binary: \"$BINPATH\""
else
echo "[WARNING] Build appears successful but .exe not found!"
echo "[WARNING] Build appears successful but binary not found!"
fi