README.md

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2026-08-10 22:22:57 +02:00
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> ⚠️ Do **not** use `dotnet build` or `dotnet run` directly — always use the platform build script to ensure consistent output. > ⚠️ Do **not** use `dotnet build` or `dotnet run` directly — always use the platform build script to ensure consistent output.
### 🧪 Demo Mode
`demo.sh` creates a complete test environment with fake ZIPs and two layers (root + patch), then launches the launcher:
```bash
scripts/demo.sh
```
This builds the project, generates a structured `.demo/` directory with sample folders and ZIPs, writes a matching `launcher.config.json`, and starts the launcher. Useful for quickly testing overlay behavior and navigation without setting up real game files.
> ⚠️ Windows is not supported for `demo.sh`. Use `start.cmd` with your own game files instead.
### 🚀 Release Process ### 🚀 Release Process
Releases are automated via GitHub Actions (`.github/workflows/release.yml`). Releases are automated via GitHub Actions (`.github/workflows/release.yml`).