diff --git a/retro/computer-timeline/index.njk b/retro/computer-timeline/index.njk index 51c90a7..73f0f07 100644 --- a/retro/computer-timeline/index.njk +++ b/retro/computer-timeline/index.njk @@ -11,14 +11,14 @@ parent: "/retro/"

Every retro computing setup has a story. Here's mine, from the first time I sat in front of a screen to the machines I use today.

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1983-1987: The C64 years

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When I started primary school in 1983, friends already had computers. A C64 with a Lego game at someone's place was the first time I saw a home computer in action. I didn't have one myself, but the seed was planted.

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1983-1987: First contact

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When I started primary school in 1983, friends already had computers. One showed me everything a C64 could do, except the Lego game he kept promising to show me. That never happened, but I was hooked on computers anyway. Around the same time my father brought home an Epson HX-20, a tiny portable with a small screen and a built-in microcassette drive. That's where I wrote my very first BASIC programs.

1987-1990: The Atari ST era

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In secondary school a friend had an Atari 520 with an external floppy drive, and we played games and swapped disks. For Christmas 1989 I got my own 1040STFM. A year later, Christmas 1990, came the Mega ST 4 with a MegaFile hard disk, the beginning of a much deeper relationship with the platform.

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In secondary school a friend named Matthias had an Atari, and a couple of classmates in the class also got Ataris over time. For Christmas 1989 I got my own 1040STFM. A year later, Christmas 1990, came the Mega ST 4 with a MegaFile hard disk, the beginning of a much deeper relationship with the platform. Early programming started with Omikron BASIC, then quickly moved to GFA BASIC, which became the main tool for writing software on the ST.

1990-1992: The Amiga detour

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Friends had Amigas, and when Lemmings came out in February 1991 I wanted in. The Amiga arrived around April 1991, and with it came the first steps into creating my own software: the Esprit disk magazine in July 1991 and the BGC News disk magazine in October 1992.

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More and more classmates had Amigas, and I wanted one too. The Amiga arrived around April 1991, and while the Atari ST remained the programming machine, the Amiga became the creative hub: ProTracker for music, Deluxe Paint for graphics. The Esprit disk magazine started in July 1991, and the BGC News disk magazine followed in October 1992.

1992-1994: The PC arrives

Christmas 1993 brought a Vobis Highscreen 486 DX2-66 in its distinctive Colani tower case. The PC opened the door to DOS games, and in 1994 the real creative phase began: DOSMENU, the SkyLine demo group, and the first modem connecting to the outside world.