diff --git a/src/background/index.md b/src/background/index.md index a67fe55..c866eba 100644 --- a/src/background/index.md +++ b/src/background/index.md @@ -52,7 +52,7 @@ Microsoft certified for: ## The Work at IXOS SOFTWARE AG -I started to work at IXOS SOFTWARE AG as an intern for my studies and worked on different projects. +I started to work at IXOS SOFTWARE AG as an intern during my studies and worked on different projects. - Jetform integration into IXOS ARCHIVE on an R/3 environment diff --git a/src/beginning/news.md b/src/beginning/news.md index 59246f3..134b499 100644 --- a/src/beginning/news.md +++ b/src/beginning/news.md @@ -13,7 +13,7 @@ quicknav: --- This relaunch of moonweb.org is mostly a design update. In the following months, I will update one section per month. -Keep an eye on the following dates... +Keep an eye on the following dates: {% pseudonymBox "The dates of section updates" %} @@ -28,7 +28,7 @@ Keep an eye on the following dates... Many people ask me about the reason for moonweb.org. During my studies, I started to think more globally. I already had some contacts through Fidonet, but serious networking and communication started with the internet. The first step was to build up -an internet brand, and I started with the first planets.org webpages. I quickly realized, an internet brand has to have +an internet brand, and I started with the first planets.org webpages. I quickly realized an internet brand has to have its own domain. As everyone can expect, planets.org was already taken, and after sleepless nights, moonweb.org became the domain of the moment. diff --git a/src/beginning/report.md b/src/beginning/report.md index fea1481..e5cb908 100644 --- a/src/beginning/report.md +++ b/src/beginning/report.md @@ -16,7 +16,7 @@ This month marks the relaunch. For more information about the relaunch, please v ## The Design Relaunch (1.5.2001) -Soon after the first release of the old moonweb.org design, I started thinking about a new design—a simple, clean, and smoother version. After a year of brainstorming, I developed the first version of the new design and aimed to publish it by the new millennium in 2000. However, I discovered numerous small issues I didn't like. Nearly another year later, I finished the design. Here is a timeline with the key relaunch steps: +Soon after the first release of the old moonweb.org design, I started thinking about a new design—a simple, clean, and smooth version. After a year of brainstorming, I developed the first version of the new design and aimed to publish it by the new millennium in 2000. However, I discovered numerous small issues I didn't like. Nearly another year later, I finished the design. Here is a timeline with the key relaunch steps: {% pseudonymBox "Timeline" %} @@ -32,7 +32,7 @@ Soon after the first release of the old moonweb.org design, I started thinking a Meanwhile, I also tried to develop the INSECO Webpages, but they are still in early development. More information about this will be announced in the coming months with a detailed plan of the steps to publish the INSECO Webpages. -The content on moonweb.org will be released in three steps as described on the [news page](news.html). This is due to the large amount of information that needs to be added to these sections. This time, I want to describe everything that has been developed over the last 13 years. +The content on moonweb.org will be released in three steps as described on the [news page](news.html). This is due to the large amount of information that needs to be added to these sections. This time, I will describe everything that has been developed over the last 13 years. For any comments, please write me an email. Thanks. diff --git a/src/contact/index.md b/src/contact/index.md index e82a796..517562d 100644 --- a/src/contact/index.md +++ b/src/contact/index.md @@ -7,7 +7,7 @@ layout: layout.njk lastChanged: "5/1/2001" --- -For general information, please use this contact. +For general information, please use this contact information. {% pseudonymBox "Contact" %} @@ -16,7 +16,7 @@ email: info@moonweb.org {% endpseudonymBox %} -Please report technical problems with this webserver to the webmaster contact. +Please report technical problems with this webserver to the webmaster. {% pseudonymBox "Webmaster" %} diff --git a/src/index.md b/src/index.md index 36d280e..f7ba324 100644 --- a/src/index.md +++ b/src/index.md @@ -15,7 +15,7 @@ Welcome to the new moonweb.org website. After 2 years of part-time ## The Idea -Thank you for visiting our page. The idea behind moonweb.org is to build up IT knowledge and to learn from each other. +Thank you for visiting our page. The idea behind moonweb.org is to build IT knowledge and to learn from each other. Since computer education in schools or colleges here in Germany isn't very comprehensive and often misses out on interesting aspects relevant to business life, we built up our IT knowledge through self-study. ## The Website diff --git a/src/location/index.md b/src/location/index.md index 203779b..13d3699 100644 --- a/src/location/index.md +++ b/src/location/index.md @@ -7,7 +7,7 @@ layout: layout.njk lastChanged: "5/1/2001" --- -moonweb.org was located in Augsburg, Germany. The location was connected to two additional locations: one in the same house via a 10 Mbit thin-Ethernet cable, and the Springfield.net network connected via demand dial RAS. The next step was to build a much wider network with the new network project 'VPN demand dial connection'. +moonweb.org was located in Augsburg, Germany. The location was connected to two additional locations: one in the same house via a 10 Mbit thin-Ethernet cable, and another to the Springfield.net network via a demand dial RAS connection. The next step was to build a much wider network with the new network project 'VPN demand dial connection'. ## The Main Environment diff --git a/src/products/index.md b/src/products/index.md index 7a1c39e..574fc83 100644 --- a/src/products/index.md +++ b/src/products/index.md @@ -7,7 +7,7 @@ layout: layout.njk lastChanged: "5/1/2001" --- -Over the years of development projects, some products have been released. This section is grouped by project and also listed separately by product title. The projects started in 1988 on our first computers, which were Atari STFM 1040s. You can find more detailed information in the project section. +Over the years of development projects, some products have been released. This section is grouped by project and also listed separately by product title. The projects started in 1988 on our first computers, which were Atari STFM 1040s. You can find more detailed information in the projects section. ## The Atari ST Products @@ -20,7 +20,7 @@ On our first project, we quickly learned to code some simple programs. Matthias An all-round helper tool including a database, memo, system overview, and a game. Main idea from CPK and some help from Stefan on the built-in Hangman game. - Atom Oh No! (1991) - The second game release on the Atari ST completely coded by Stefan under the pseudonym "Tropic DREAMs". Idea from the game Atomix on the Amiga, ported to the Atari ST high resolution 640x400 including a level maker and 10 demo levels. + The second game release on the Atari ST completely coded by Stefan under the pseudonym "Tropic DREAMs". The idea came from the game Atomix on the Amiga, ported to the Atari ST high resolution 640x400 including a level maker and 10 demo levels. - TOP Tools (1992) Some small tools and a game coded by Stefan under the pseudonym "Tropic DREAMs". All-round tool like Runner, a simple strategic game, and an archive tool for the Atari ST magazine TOS. @@ -40,7 +40,7 @@ mainly Stefan In about 1992, Matthias and I bought a 486 Intel personal computer and quickly learned to develop on this processor. Our main language was Turbo Pascal with more and more inline assembler from Stefan. The first type of software we wanted to develop was games. - Glücksrad (1993) - The first PC software release in 1993. Code by Stefan, graphics from Matthias, and PC-Speaker sound sampled from the 'Wheel of Fortune' show on Sat1. Idea, of course, from 'Wheel of Fortune'. Recommended computer: 486 with DOS. [... download (400kB)](https://www.moonweb.org/files/pc/esprit/grad1993.zip) + The first PC software release in 1993. Code by Stefan, graphics from Matthias, and PC-Speaker sound sampled from the 'Wheel of Fortune' show on Sat1. The idea, of course, comes from 'Wheel of Fortune'. Recommended computer: 486 with DOS. [... download (400kB)](https://www.moonweb.org/files/pc/esprit/grad1993.zip) - Tetris (1994) Fully playable two-player Tetris competition preview. Complete coding and graphics by Stefan. Never finished a release version, but this version is very playable. Released under 'SkyLINE Production'. Recommended computer: 486 with DOS. If someone could run it on Windows, please let me know. @@ -67,7 +67,7 @@ was a short-lived PC demo group in 1994. It released the Phobia Welcome Intro, c Matthias and I always looked at the famous PC demos and thought about the way to code them. Several small demo releases deserve mention. - phobia-intro (1994) - The best intro ever coded by me (Stefan). Some parts are faked, but it looks really good. I will try to make a screenshot soon and put the source and the executable into an archive for download. Meanwhile, you can read something about the PHOBIA and the demo group story. Sorry, the links on this page do not work. ... read more + The best intro ever coded by me (Stefan). Some parts are faked, but it looks really good. I will try to make a screenshot soon and put the source and the executable into an archive for download. Meanwhile, you can read about the PHOBIA and the demo group story. Sorry, the links on this page do not work. ... read more - Copperintro (1995) A really interesting demo with more than 100 colors in text mode done with Amiga copper-like effects. Only works on an old 486 PC. Perhaps it will run under Pentium, too. Just test it. [... download (10kB)](https://www.moonweb.org/files/pc/skyline/copperint.zip) @@ -80,5 +80,5 @@ Matthias and I always looked at the famous PC demos and thought about the way to [... free reg-key by email](mailto:dosmenu-reg-key@moonweb.org) - misc Tools (1995) - SkyLINE released even more tools, especially the XLIBUNIT for Turbo Pascal for direct VGA functions. I will release the source code as public freeware, not sure if anyone would need it. Mostly assembler code, maybe just for fun to read :) + SkyLINE released even more tools, especially the XLIBUNIT for Turbo Pascal for direct VGA functions. I will release the source code as public freeware, not sure if anyone would need it. Mostly assembler code, maybe just for fun to read through :) ... X Lib Unit on Github diff --git a/src/projects/index.md b/src/projects/index.md index e4c9350..185f880 100644 --- a/src/projects/index.md +++ b/src/projects/index.md @@ -11,7 +11,7 @@ The main goal of moonweb.org projects is to build up IT knowledge. Over t ## Computer Programming Projects -Over the years, several products have been released through various development projects. These projects began in 1988 on our first computers, the Atari STFM 1040. More detailed information can be found in the project section. +Over the years, several products have been released through various development projects. These projects began in 1988 on our first computers, the Atari STFM 1040. More detailed information can be found in the projects section. The Atari ST Products Our first project involved coding simple programs. Matthias focused on medium resolution programming, while Stefan worked on high resolution. As 12-year-olds, we primarily coded games but also developed some useful tools. @@ -100,4 +100,4 @@ I started by composing music on the computer using MOD-Trackers. While these tra We later experimented with live music, resulting in two tapes of live recordings, including a session from S.O.N.A.X meets Genital Angriff and a solo tape from Genital Angriff. The Live Turntable Mixing -I started mixing live at private and smaller parties. Some notable events include the 'all areas party prince garden' and winning 2nd place in a DJ competition. You can find a live recording of the afro-cosmic-double-mix with my DJ friend Marc Le Nain from the private lounge party V. +I started mixing live at private and smaller parties. Some notable events include the 'all areas party prince garden' and winning 2nd place in a DJ competition. You can find a live recording of the afro-cosmic-double-mix with my DJ friend Marc Le Nain from Private Lounge Party V.