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- Immer ein virtuelles Umfeld (`python3 -m venv .venv`) anlegen und darin arbeiten
- `.venv` im Projektverzeichnis erstellen, bei Tests/Debugging nutzen
### Englisches Schreibstil
- `moonweb.org` immer klein schreiben (auch am Satzanfang)
- Kein "The" vor `moonweb.org` am Satzanfang setzen
### Lizenz
- Creative Commons Namensnennung - Nicht kommerziell - Weitergabe unter gleichen Bedingungen 4.0 International (CC BY-NC-SA 4.0)
- Copyright: Stefan Koelle — stefankoelle.de
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lastChanged: "5/1/2001"
---
Here is a list of important personal dates of my IT knowledge learning process.
Here is a list of key milestones in my IT learning journey.
## The Personal Dates
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Many people ask me about the reason for <b>moonweb.org</b>. During my studies, I started to think <b>more globally</b>! I already had
some contacts through Fidonet, but serious networking and communication started with the internet. The first step was to build up
an <b>internet brand</b>, and I started with the first planets.org webpages. I quickly realized an internet brand has to have
an <b>internet brand</b>, and I started with the first planets.org webpages. I quickly realized, an internet brand has to have
its <b>own domain</b>. As everyone can expect, planets.org was already taken, and after sleepless nights, <b>moonweb.org</b>
became the domain of the moment.
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## The Design Relaunch (1.5.2001)
Soon after the first release of the old moonweb.org design, I started thinking about <b>a new design</b>-a <b>simple, clean, and smoother version</b>. After a year of brainstorming, I developed the first version of the new design and aimed to publish it by the new millennium in 2000. However, I discovered numerous small issues I didn't like. Nearly another year later, I finished the design. Here is a timeline with the key relaunch steps:
Soon after the first release of the old moonweb.org design, I started thinking about <b>a new design</b>a <b>simple, clean, and smoother version</b>. After a year of brainstorming, I developed the first version of the new design and aimed to publish it by the new millennium in 2000. However, I discovered numerous small issues I didn't like. Nearly another year later, I finished the design. Here is a timeline with the key relaunch steps:
{% pseudonymBox "Timeline" %}
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Since there is no advertising on my homepage, you probably know who I am, so I will skip the
standard description of myself. If you want to know more about [me](/stefan/), write me an [email](mailto:who-are-you@moonweb.org).
I dislike personal websites and often wondered if anyone would actually use this page. I stopped
I dislike personal websites and often wonder if anyone would actually use this page. I stopped
worrying about it :) and remembered the main reason I started this website: to document all the information
about my projects so I would never forget anything. That's all.
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---
The moonweb.org was located in Augsburg, Germany. The location was connected to two additional locations: one in the same house via a 10 Mbit thin-Ethernet cable, and the Springfield.net network connected via demand dial RAS. The next step was to build a much wider network with the new network project 'VPN demand dial connection'.
moonweb.org was located in Augsburg, Germany. The location was connected to two additional locations: one in the same house via a 10 Mbit thin-Ethernet cable, and the Springfield.net network connected via demand dial RAS. The next step was to build a much wider network with the new network project 'VPN demand dial connection'.
## The Main Environment
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---
I want to thank some persons who helped me during the last 13 years (1988-2001).
I want to thank some people who helped me during the last 13 years (1988-2001).
<b>Matthias</b>
For the best time ever while brainstorming over games, demos, and enhancements of all the tools we developed. And of course, I have to thank you for leading me to the Atari ST and not to the Amiga :) and for the help on all the projects.
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Over the years of development projects, some products have been released. This section is grouped by the different projects and on a separate list by product title. The projects started in 1988 on our first computers, which were Atari STFM 1040. You can find more detailed information in the project section.
Over the years of development projects, some products have been released. This section is grouped by the different projects and on a separate list by product title. The projects started in 1988 on our first computers, which were Atari STFM 1040s. You can find more detailed information in the project section.
## The Atari ST Products
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The first PC software release in 1993. Code by Stefan, graphics from Matthias, and PC-Speaker sound sampled from the 'Wheel of Fortune' show on Sat1. Idea, of course, from 'Wheel of Fortune'. Recommended computer: 486 with DOS. [... download (400kB)](https://www.moonweb.org/files/pc/esprit/grad1993.zip)
- <b>Tetris (1994)</b>
Fully playable two-player Tetris competition preview. Complete coding and graphics by Stefan. Never finished a release version, but this version is well playable. Released under 'SkyLINE Production'. Recommended computer: 486 with DOS. If someone could run it on Windows, please let me know.
Fully playable two-player Tetris competition preview. Complete coding and graphics by Stefan. Never finished a release version, but this version is very playable. Released under 'SkyLINE Production'. Recommended computer: 486 with DOS. If someone could run it on Windows, please let me know.
[... download DOSBOX Version](https://www.moonweb.org/files/pc/skyline/tet_comp_dosbox.zip)
{% pseudonymBox "The software group pseudonyms" %}
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<b>The Atari ST Products</b>
Our first project involved coding simple programs. Matthias focused on medium resolution programming, while Stefan worked on high resolution. As 12-year-old kids, we primarily coded games but also developed some useful tools.
- <b>International Kegeln and Bowling (1990)</b>: Our first release, a complete but unplayable bowling game.
- <b>International Kegeln and Bowling (1990)</b>: Our first release, a complete but barely playable bowling game.
- <b>Runner (1991)</b>: An all-round helper tool with a database, memo, system overview, and a game.
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phone: +49-89-20006547
email: stefan.koelle@moonweb.org
Favourite radiostation: <a href="https://fm4.orf.at/" target="_blank">FM4</a>
Favourite radio station: <a href="https://fm4.orf.at/" target="_blank">FM4</a>
Favourite internetradio: <a href="https://somafm.com/" target="_blank">Soma FM</a>
Favourite electronic band: <a href="https://www.autechre.ws" target="_blank">Autechre</a>